Hex Tile Info

This page contains diagrams and descriptions of items which can cross the Hex tiles.
If you are ordering hexes with these sort of features, please indicate your requirements using the standard descriptions shown below whenever possible.
Tile Shapes
Name Shape Description
Full Tile A full hexagonal tile
Half Tile A A hex tile that has been cut along its horizontal axis.
Half Tile B A hex tile that has been cut along its vertical axis.
Edge Tile The "point" of the hex which forms a triangular shape. This is used to flatten the edge of a layout.
Quarter Tile Quarter of a hex tile, used to square up corners of a layout. Available as either Left or Right.
Corner Tile Effectively half an Edge tile. Used to square up the corners of a layout. Available as either Left or Right.
Angles (Full Tiles)
These are used for roads, tracks, rivers and streams.
The angle is calculated from the point the feature would have left the tile if it had continued straight across.
(we inherited this methodology, so don't blame us.....)
Name Shape Description
60 degree item The feature starts off in the centre of one edge and runs to the centre of the next but one edge.
120 degree item The feature starts off in the centre of one edge and runs to the centre of the next edge.
Angles (Half Tile A)
These are used for roads, tracks, rivers and streams.
Name Shape Description
Horizontal The feature runs horizontally starting and ending in the centre of the two opposing edges.
Vertical (centre) The feature runs vertically starting in the centre of the top edge and exiting in the centre of the lower long edge.
Vertical (Left) The feature runs vertically starting in the centre of the left hand edge and exiting directly below on the lower long edge.
Vertical (Right) The feature runs vertically starting in the centre of the right hand edge and exiting directly below on the lower long edge.
Angled (Left) The feature runs on an angle starting in the centre of the left hand edge and exiting around the mid point of the lower long edge.
Angled (Right) The feature runs on an angle starting in the centre of the right hand edge and exiting around the mid point of the lower long edge.
Angles (Half Tile B)
These are used for roads, tracks, rivers and streams.
Name Shape Description
Horizontal The feature runs horizontally starting and ending in the centre of the two main edges.
Vertical (Left) The feature runs vertically starting in the centre of the left hand edge and exiting directly below it on lower long edge.
Vertical (Right) The feature runs vertically starting in the centre of the right hand edge and exiting directly below on the lower long edge.
Angled (Left) The feature runs on an angle starting in the centre of the left hand edge and exiting around the mid point of the lower long edge.
Angled (Right) The feature runs on an angle starting in the centre of the right hand edge and exiting around the mid point of the lower long edge.
Hill Tiles
The lighter shaded area is the actual slope. The top of the slope is at the corner point of the tile.
The name comes from the number of tile corners that the hill actually touches.
Each slope is gentle (so figures can stand on it) and rises a height 20mm.
Name Shape Description
One point hill The hill takes into account only one corner of the hex tile.
Two point hill The hill takes into account two corners of the hex tile.
Three point hill The hill takes into account three corners of the hex tile. A flat "top" will exist around the middle corner as the top of the slope will curve around to connect the other two.
Four point hill The hill takes into account four corners of the hex tile. A flat "top" will exist around the two middle corners as the top of the slope will curve around to connect the other two.
Five point hill The hill takes into account five corners of the hex tile. A flat "top" will exist around the three middle corners as the top of the slope will curve round to connect the other two.
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